

Awesome monsters, well designed, good range… I used it for certain random encounters and to help flesh out the world.įor three weeks after Karina leaves the party, Tyrion and Traki linger in Ottoman’s Dock, not by choice of Tyrion. And honestly, a second Monster Manual would be hard pressed to be this good.

This really simulates what is would be like to be set on by a gang of these guys.įinally, I use the Tome of Beasts in every campaign I run, just because it is so frickin’ fun, basically the second Monster Manual we haven’t yet gotten. I especially like how Hobgoblins get bonuses to attack dice based on grouping up. It basically takes your classic basic monsters (Kobolds, Goblins, Hobgoblins, etc) and fleshes out some more options for playing them, including giving them some harder hitting abilities. I found this gem on horde-like creatures to be extremely relevant and helpful in fleshing the horde out. While the mechanical suggestions are not very relevant to 5th edition, there are a lot of good ideas here on everything from how to make the story more interesting to how to set up fights to be more interesting. The first was t his wonderful thread over at Giant in the Playground. Outside of the standard Wizards of the Coast offerings, there are three sources I used extensively to create this conversion. This is a full Fifth Edition playtest of Red Hand of Doom. Hopefully this information will be useful to others seeking to run the module in fifth edition. The benefit and difference between this thread and others is that you’ll see my decisions get playtested and get direct feedback on whether it worked or not as intended. In Season 3, we continue with the same characters (mostly) as they begin the classic 3.5 campaign Red Hand of Doom.Īs Red Hand of Doom is an extremely popular module, I’ll be focusing a little more here on the conversion I created, what decisions I made and why, and how it all panned out. In Season 2, we began an ongoing campaign, partially homebrew, but mostly a conversion of the 3.5 module Tomb of Haggemoth. In Season One, I ran a homebrew conversion of Tomb of Horrors. This is the continuing chronicles of my Dungeon and Dragon adventures. Part 37 Alignment May Vary: Marauder Attack
